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PC Gamer (Italian) 24
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PC Gamer IT CD 24 1-2.iso
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PATCH.TXT
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1996-06-05
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12KB
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253 lines
PATCHLEVEL=1BOX
Last Updated: June 5, 1997
This patch upgrades version 1.00d of Air Warrior II (original box version) to
version 1.02b.
Major components of the patch:
AIRWAR2 EXE 2,667,520 06-04-97 12:31p AIRWAR2.EXE
COMMEG32 DLL 144,896 04-09-97 7:14p COMMEG32.DLL
KSOUND DLL 194,048 04-15-97 3:24p KSOUND.DLL
MSS16 DLL 112,128 03-12-97 2:58p mss16.dll
MSS32 DLL 159,744 03-12-97 2:59p mss32.dll
PATCH TXT 7,202 06-03-96 4:01p patch.txt
Directory \ART
BRF2B__0 ART 253,685 01-31-97 11:42a brf2b__0.art
Directory \DIBS
HQ_CLND0 DI_ 123,352 03-13-97 10:16a HQ_CLND0.DI_
Directory \SUPPORT
1005 BSF 54,504 02-17-97 4:00p 1005.BSF
10694 BSF 2,816 03-09-97 3:33p 10694.BSF
10695 BSF 2,784 03-09-97 3:33p 10695.BSF
10698 BSF 3,142 03-09-97 3:33p 10698.BSF
10699 BSF 2,686 03-09-97 3:33p 10699.BSF
10700 BSF 2,310 03-09-97 3:33p 10700.BSF
10701 BSF 2,784 03-09-97 3:33p 10701.BSF
10702 BSF 2,704 03-09-97 3:33p 10702.BSF
10703 BSF 3,218 03-09-97 3:33p 10703.BSF
10704 BSF 2,042 03-09-97 3:33p 10704.BSF
10705 BSF 2,620 03-09-97 3:33p 10705.BSF
10751 BSF 7,408 03-09-97 3:33p 10751.BSF
10752 BSF 1,072 03-09-97 3:33p 10752.BSF
10753 BSF 1,260 03-09-97 3:33p 10753.BSF
10754 BSF 1,370 03-09-97 3:33p 10754.BSF
10755 BSF 1,492 03-09-97 3:33p 10755.BSF
10756 BSF 1,694 03-09-97 3:33p 10756.BSF
10757 BSF 1,604 03-09-97 3:33p 10757.BSF
10758 BSF 1,248 03-09-97 3:33p 10758.BSF
10759 BSF 1,028 03-09-97 3:33p 10759.BSF
10760 BSF 760 03-09-97 3:33p 10760.BSF
10761 BSF 1,182 03-09-97 3:33p 10761.BSF
10762 BSF 1,116 03-09-97 3:33p 10762.BSF
10763 BSF 1,328 03-09-97 3:33p 10763.BSF
10764 BSF 982 03-09-97 3:33p 10764.BSF
10765 BSF 1,082 03-09-97 3:33p 10765.BSF
10766 BSF 982 03-09-97 3:33p 10766.BSF
10767 BSF 2,068 03-09-97 3:33p 10767.BSF
10768 BSF 1,452 03-09-97 3:33p 10768.BSF
10769 BSF 738 03-09-97 3:33p 10769.BSF
10770 BSF 1,038 03-09-97 3:33p 10770.BSF
10771 BSF 2,364 03-09-97 3:33p 10771.BSF
10778 BSF 3,686 03-09-97 3:33p 10778.BSF
10779 BSF 4,960 03-09-97 3:33p 10779.BSF
10780 BSF 4,330 03-09-97 3:33p 10780.BSF
10781 BSF 4,450 03-09-97 3:33p 10781.BSF
10782 BSF 5,586 03-09-97 3:33p 10782.BSF
10783 BSF 8,090 03-09-97 3:33p 10783.BSF
10784 BSF 5,154 03-09-97 3:33p 10784.BSF
10785 BSF 7,114 03-09-97 3:33p 10785.BSF
10786 BSF 4,706 03-09-97 3:33p 10786.BSF
10787 BSF 3,976 03-09-97 3:33p 10787.BSF
10788 BSF 3,932 03-09-97 3:33p 10788.BSF
10789 BSF 9,430 03-09-97 3:33p 10789.BSF
10790 BSF 6,126 03-09-97 3:33p 10790.BSF
10791 BSF 5,374 03-09-97 3:33p 10791.BSF
10792 BSF 7,116 03-09-97 3:33p 10792.BSF
10793 BSF 20,818 03-09-97 3:33p 10793.BSF
10794 BSF 7,544 03-09-97 3:33p 10794.BSF
10795 BSF 5,406 03-09-97 3:33p 10795.BSF
10796 BSF 7,172 03-09-97 3:33p 10796.BSF
10797 BSF 10,674 03-09-97 3:33p 10797.BSF
10798 BSF 13,896 03-09-97 3:33p 10798.BSF
10799 BSF 10,288 03-09-97 3:33p 10799.BSF
10800 BSF 8,660 03-09-97 3:33p 10800.BSF
10801 BSF 5,182 03-09-97 3:33p 10801.BSF
10802 BSF 6,482 03-09-97 3:33p 10802.BSF
10803 BSF 7,702 03-09-97 3:33p 10803.BSF
10804 BSF 4,362 03-09-97 3:33p 10804.BSF
10805 BSF 8,694 03-09-97 3:34p 10805.BSF
10806 BSF 9,160 03-09-97 3:34p 10806.BSF
EXP1_16 ANM 5,782 05-27-97 1:49p EXP1_16.ANM
EXP1_64 ANM 82,150 04-15-97 2:10p EXP1_64.ANM
EXP2_16 ANM 5,782 05-27-97 1:49p EXP2_16.ANM
EXP2_64 ANM 82,150 04-15-97 2:10p EXP2_64.ANM
FULLBUF0 FNT 18,284 03-19-97 11:33a fullbuf0.fnt
FULLBUF1 FNT 34,636 04-15-97 1:11p fullbuf1.fnt
FULLBUF2 FNT 52,108 04-15-97 1:12p fullbuf2.fnt
KEYMAP EXE 191,488 04-23-97 12:19p keymap.exe
KEYMAP HLP 125,877 04-08-97 8:34a keymap.hlp
MSNEDIT EXE 1,175,552 06-05-97 12:02p msnedit.exe
TERRTEUR ODT 656,264 03-20-97 9:46a TerRtEur.odt
TERRTEUR BTF 619,696 03-03-97 4:40p TerRtEur.btf
TERRTPAC ODT 706,448 03-04-97 10:48a TerRtPac.odt
TERTFEUR ZON 423,660 02-11-97 9:43a TERTFEUR.ZON
WWII___2 DSH 230,408 04-11-97 1:33p wwii___2.dsh
WWI____1 DSH 188,019 04-11-97 12:51p wwi____1.dsh
Instructions for installing the patch:
1) Copy the .exe file (patch) into the top-level Air Warrior directory (where
airwar2.exe exists)
2) Under the Windows Explorer (or via the File-Run command), execute the file. This
will decompress the files into their appropriate locations.
3) That's it. When you run Air Warrior II , verify that the Front End (FE) version
reports version 1.02b when you display the "About" box. You can do this by clicking
on the sheep on the left side of the main airfield, or by using the right mouse button
and choosing "About Air Warrior II...". If the version does not report 1.02b, the patch
did not install properly. In the latter case verify that you installed it into the
correct directory (top level directory, such as c:\kesmai\airwar2).
Things Fixed in version 1.02b:
1) Fixed bug causing garbled CPIDs in certain situations.
2) Fixed bug that would cause in-flight disconnects.
New Features in version 1.02a:
1) More visible planes. In Offline play up to 40 aircraft are now visible, Online
visibility is host configurable up to 84 planes. On any given view there is still a
12 plane limit, but each view can have 12 different visible icons. Icon bias commands
now work in offline play as well.
2) "What-if" missions where any country can have any type of plane is now supported in
the mission editor.
3) The 'invite to squad' item on the right mouse button menu in the player list can now
be used to create a new squadron.
4) New explosion animations.
5) Full Screen Text Buffer. The F12 key now toggles a full screen text buffer which is
visible in the forward view.
Things fixed in version 1.02a:
1) Bugs causing loss of avaitor names in saved campaigns have been fixed.
2) Bug which caused film playback crashes during gun firing has been corrected.
3) Problem with changing online bombload has been repaired.
4) Corrected problem with right-front view in Brisfit art.
5) Corrected stray line under WWI 800x600 dash.
6) Corrected problem with autopilot gauge in WWII 1024x768 dash.
7) Occasional COMMENG32 exception on exit bug fixed.
8) Added error tracking for briefing rooms to AIRWAR.LOG file.
9) Fatal Squadron/Group list bug corrected.
10) Many fixes and improvements to Online briefings.
11) The lock-up after denying a gunner has been corrected.
12) The fuel and bomb load for online and solo flight will now treat blank fields as zero.
13) Various memory leaks corrected.
14) Faster loading of mission info when moving to mission theatre rooms.
15) Sticky combination views now impemented.
16) CPIDs can no longer begin with a '*'.
17) Drone flight leaders now report course changes.
18) All drones in your group now report course changes during landing approaches.
19) The second hat switch on the CH CombatStick can now be mapped to functions
different from the first hat. Use the KeyMap utility to change the bindings for the
HAT2* inputs.
20) Points now awarded for field resupply.
21) WWI fields report 'Under attack' messages only when enemy planes are truly close. All
arenas now have host configurable warning distances.
22) Improved flight characteristics for Me110, FW190d9, La5.
23) Drone gunners in offline play have parachutes.
24) Incidental Sound slider immediately effects volume.
25) Hack and corruption checking on artwork. No more 'Crystal' planes.
26) C47 gunner position now works correctly online.
27) Ammo counter in film is now accurate.
28) Fixed redundant fuel/ammo questions in ONLINE version solo flight.
29) Improved animation for gunner positions.
30) Fixed restoration of flight screen when AW is switched to the background.
The screen now properly redraws in both rendering modes.
31) Implemented PageUp and PageDown key support in the following places:
Kill Board dialog, Roster Dialog, and Reference page screens.
Things fixed in version 1.01a:
1) Corrected plane shape loading at long range.
2) The gun volume now goes down when lethality drops. In addition, the cannon sound
drops out once the cannon has run out of ammo. This uses the front end data, so it
depends on the FE and host being synced.
3) Fixed Mosquito lethality.
4) Improved stall onset force feedback effect.
5) Reset force feedback during continuous battle restart to avoid stick getting
stuck in crash feel.
6) Fixed Me262 plane shape (should fix the some crashes occuring when people flew jets)
7) Fixed the bombsight on the mosquito artwork.
8) A fix for the reports of not getting any bombs in solo flight.
9) You can now turn on and off individual engines in flight.
Command: <ESC>g
By itself, it will tell the user which engines are on. If followed by a
number (1, 2, 3, etc.) it will toggle the status of that engine (i.e. turn
it on if it was off, and vice-versa.)
10) Help is now working in the plane selection dialog. Also, AWII no longer gets
stuck on the task bar if you select help from that dialog.
11) If sound files are not available, the checkboxes will be disabled in the
custom sound setup dialog.
12) The Me110 is now classified as a fighter.
13) WWI planes no longer lose their gear if started in flight.
14) There is now default cockpit art for jets (P-51) and WW1 planes (the Camel.)
15) The Air Warrior II Online installer now updates the airwar2.ini file during an
install. This should cut down on the problems where people delete their directories
manually and then install into another directory, leaving the INI file pointing to
the wrong place.
16) Reduced gunner joystick sensitivity and turret rotation rates.
17) Increased gear lock and bomb release feel effects.
18) Fixed C Land HQ for 640x480 resolution.
19) Garage is not floating in the water anymore in Real-Time Europe
20) In Real-Time Pacific, one field was renamed to MacCall field since it was
in there twice.
21) F9 will write the message "User indicated sound failure" to the Ksound logging
file when pressed during any part of the game (the logging version of KSOUND.DLL
must be used to actually have the message appear in a file).
----------------------------------------------------------------------------------------
Air Warrior is a trademark of Kesmai Corporation. Copyright 1997. All rights reserved.
[end]